"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, November 30, 2014

Diomin : Acceptance of Fate

An ancient defiled sword, long ago bestowed to man by the gods of light, must be reconsecrated after spending generations within the confines of an evil temple. The divine once again turn their eyes towards the mortal realm when an evil goddess threatens to send her demon beast to the middle world. The gods know the currents of fate and the conflict this action will bring. Fate has decided there will again be a Gods War. Is now the time? Fate has also chosen the characters to be the nexus for this battle between light and darkness. Will they accept the lot given them, or forge a path of their own?

This challenging adventure is designed for a party of four to six characters of level 7 - 10. Acceptance of Fate is the climactic finale for ‘Unto this End’ - a trilogy of adventures set in the dark fantasy D20 campaign setting of Diomin. Herein, GMs will find not only a thrilling adventure to challenge their players, but also the secrets of the mystical science of Mecheidolons, or Spirit Tech, a new fanatical assassin cult, new feats, new spells, a new demon and a new template for characters Glorified by their gods.

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